Maxwell Render Nextlimit company is an independent system visualization
(rendering) of three-dimensional objects, which is built on the
principle of "no assumptions". That is, it is based on the physical
properties of light and surfaces. Since the program uses the equation of
the wave theory of light, it allows to visualize three-dimensional
scenes with unprecedented quality.
Maxwell Render 2.7.20 (x86/x64) & Plugins
for MAYA | 3DS MAX | CINEMA 4D | AFTER EFFECTS | PHOTOSHOP
LIGHWAVE | RHINOCEROS | ARCHICAD | MODO | NUKE | HOUDINI
SOFTIMAGE | SKETCHUP | SOLIDWORKS | 613 MB
for MAYA | 3DS MAX | CINEMA 4D | AFTER EFFECTS | PHOTOSHOP
LIGHWAVE | RHINOCEROS | ARCHICAD | MODO | NUKE | HOUDINI
SOFTIMAGE | SKETCHUP | SOLIDWORKS | 613 MB
Maxwell Render
Improvements
Performance of motion vector improved
Now it is possible to display the value of the hovered pixel in different color modes and depths
When resuming an mxi it is now possible to specify not only the new sampling level but also the new time
Improvements
Performance of motion vector improved
Now it is possible to display the value of the hovered pixel in different color modes and depths
When resuming an mxi it is now possible to specify not only the new sampling level but also the new time
Bugfixes
Fixed some scenarios of scenes with references with instances in Fire
Override materials doesn't affect referenced MXMs if the path is missing
Error reading some parameters of sky files
Fixed some scenarios of scenes with references with instances in Fire
Override materials doesn't affect referenced MXMs if the path is missing
Error reading some parameters of sky files
Studio/MXED
New Features
"Convert to mesh" to convert instances to meshes
"Convert to MXS reference" to convert a selection of objects into an MXS reference file and import it into the scene automatically
New Features
"Convert to mesh" to convert instances to meshes
"Convert to MXS reference" to convert a selection of objects into an MXS reference file and import it into the scene automatically
Improvements
Loading large MXS files with deep hierarchies is faster now
Support for HDR Light Studio V4 which now also includes support for OSX/Linux
Loading large MXS files with deep hierarchies is faster now
Support for HDR Light Studio V4 which now also includes support for OSX/Linux
Bugfixes
Loading DXF files with invalid triangles
Cancelling "Export selection to MXS" was not working
Potential crash displaying grass blades
Loading DXF files with invalid triangles
Cancelling "Export selection to MXS" was not working
Potential crash displaying grass blades
Network
Improvements
General stability improved
Improvements in log system
Improvements
General stability improved
Improvements in log system
Bugfixes
Resume of cooperative jobs could fail
Elapsed time display error in finished jobs
Lock aspect ratio button in the job wizard was not working properly
Check dependencies in batch mode could fail
Resume of cooperative jobs could fail
Elapsed time display error in finished jobs
Lock aspect ratio button in the job wizard was not working properly
Check dependencies in batch mode could fail
MXIMerge
Updated to keep compatibility
Updated to keep compatibility
plugins:
1. maya 2.7.11
2. 3ds max 2.7.20
3. rhino 2.7.22
4. softimage 2.7.9
5. houdini 1.3.0
6. cinema4d 2.7.22
2. 3ds max 2.7.20
3. rhino 2.7.22
4. softimage 2.7.9
5. houdini 1.3.0
6. cinema4d 2.7.22
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